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View Profile Adept-Omega
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    12 Game Reviews

    5 w/ Responses

    You're all very talented!

    What can I say? As a programmer, artist, and Newgrounds member, I'm thoroughly impressed.

    The game is extremely well coded -- Nothing feels forced or contrived. Once you get used to the way sayan power works (Use it in mid-jump to defy gravity, to all you idiots out there), this game just flows right under your fingertips, the way any well coded game should.

    I also liked how the level and everything therein looked -- not needlessly complex, but not painfully simple. Good job on that, guys, I'll hand it to you -- you know how to make a good game.

    One suggestion I have for future games like this would be the inclusion of a checkpoint somewhere in the level -- this game would be flawless if such a thing were implimented. Awesome job!

    cableshaft responds:

    Thanks! There actually is a checkpoint in the game, at the boss. Apparently that wasn't enough, though.

    Hey, I liked it...

    Perhaps I'm just a sucker for games like this. I strongly reccomend setting the game quality to low, anyone who plays this - even if your machine is pretty good. It runs a whole lot smoother...

    There was some work put into this, as evidenced by the variety of enemy attacking styles... they all had different attack styles, which is better than I was expecting. (Judging from the reviews, I thought you'd have used one type of enemy fighter or something. ;P.) And the bosses were interesting - some actually made you think. If anything, this game needs more levels... MOOOREE LEEEVVEELLLSSS!!! ... and a way to get some lives back. XP
    But I suppose that's the challenge, eh? ^_^;

    Anyway, not bad. Even if everyone out there running some piece of trash computer with 64 MB of RAM would care to disagree. Well done!

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